eePe Announcements
Re: eePe Announcements
I am getting my 32bit version up and running Mike, will let you know shortly.
update: no luck on my unbuntu system... wasn't able to execute the file...
update: no luck on my unbuntu system... wasn't able to execute the file...
Custom 9x with M64/Telemetry Mod
- MikeB
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Re: eePe Announcements
I've just committed the source files, and both a windows install file and a .deb for 32-bit linux. I can't build a 64-bit linux version yet, still working on why not!
Mike.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
Re: eePe Announcements
Thanks Mike.. The 32 bit Linux version (Revision: 369) installed with no problems. Checked a few things. It seems to be working well.
Re: eePe Announcements
Mike, downloaded and installed the latest eepe. I have then rev 370 from 7 June.. but on startup it keeps asking if I want to download and install rev 372. I download it but it installs 370 again and keeps asking if I want to download 372..
Joã0
Joã0
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- MikeB
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Re: eePe Announcements
OK, I've set the stamp to 370, should stop asking now.
Mike.
Mike.
erskyTx/er9x developer
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Re: eePe Announcements
Release done!
Add FAS current offset - The setting is in "Telemetry2"
Add Auto limits adjust option on sub-trim - Up to 10% of sub-trim is auto added to the limits, setting is in "MODEL SETUP".
Mike.
Add FAS current offset - The setting is in "Telemetry2"
Add Auto limits adjust option on sub-trim - Up to 10% of sub-trim is auto added to the limits, setting is in "MODEL SETUP".
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
Re: eePe Announcements
Mike, the auto limits seem not to be working at least in eepe..
I set the auto limits to 10 on the model menu, subtrim to 6 and when test on the simulator it only goes to -100 and 100 with the sub trim set to 6. this happens with extended limits on and off.
other situation is if i close the edit window and then re-open it the auto limits setting is back to zero.. it doesn't keep the setting.
João
I set the auto limits to 10 on the model menu, subtrim to 6 and when test on the simulator it only goes to -100 and 100 with the sub trim set to 6. this happens with extended limits on and off.
other situation is if i close the edit window and then re-open it the auto limits setting is back to zero.. it doesn't keep the setting.
João
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- MikeB
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Re: eePe Announcements
Just tried it myself, using the install, seems to work fine under windows. Are you windows or linux?
Mike.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
Re: eePe Announcements
windows XP
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Re: eePe Announcements
Hi Mike, this morning, turned the computer on, loaded eepe, created a new model, set auto trim to 7, sub trim to 6, and it worked and also kept the value when I closed the edit model window.. then increased the auto trim to 10 and it worked. but when i reopened the edit window the value was back to 7.. then changed it to 10 again, and now is keeping the value.. there's something not right, but can't figure what. can't find a pattern for what is happening..
João
João
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Re: eePe Announcements
ok.. had the auto trim set to 7 and subtrim set to 6.. then increased the auto limit to 10 and left the sub trim at 6.. close the edit window and when open again, the auto limit was back to 7. didn't keep the 10..
Then I set the subtrim to 10 and exited.. when I opened the edit window, this time it kept 10, didn't change back to 7..
there is definitely something not right.. maybe now you know what to look for..
João
Then I set the subtrim to 10 and exited.. when I opened the edit window, this time it kept 10, didn't change back to 7..
there is definitely something not right.. maybe now you know what to look for..
João
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Re: eePe Announcements
set sub trim to 5 and auto to 5 all works.. increase auto to 6 and subtrim at 5.. auto goes back to 5. same as before but changing the sub to 6, weight stays at 105 max and auto went back to 5..
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- MikeB
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Re: eePe Announcements
I think there may be two problems. I think I have fixes for both, maybe later today.
Mike.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
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The difficult we do immediately,
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Re: eePe Announcements
Thanks Mike
João
João
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- MikeB
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Re: eePe Announcements
Apparantly I've messed up the expo/dual rate editing! This will be fixed in a release later today.
Mike.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
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Re: eePe Announcements
It's more difficult when you are a one man band and have to play all the instruments at the same time
João
João
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Re: eePe Announcements
Yes it is, but thank heaven for Mike's talent and dedication to this project. I just wish there was one or two others to help him and relieve some of his workload. Sure don't want him getting burned out having to go it alone.
Many thanks once again Mike!
Ted
Many thanks once again Mike!
Ted
Re: eePe Announcements
+1
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- MikeB
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Re: eePe Announcements
No problems really, except I need to finish re-tiling the bathroom as well! (and the weather is bad again!).
I'm slowly trying to merge the source code for eepe and eepskye together as well as merge er9x and ersky9x sources together. This will reduce the amount of editing needed.
Mike.
I'm slowly trying to merge the source code for eepe and eepskye together as well as merge er9x and ersky9x sources together. This will reduce the amount of editing needed.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
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Re: eePe Announcements
Expo/dual rates should be fixed now.
Mike.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
Re: eePe Announcements
Now see. If u have lived closer I could of tiled that for you. I renovated homes in my other life.
Custom 9x with M64/Telemetry Mod
- MikeB
- 9x Developer
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Re: eePe Announcements
New eepe/eepskye release:
A Gvar (3-7) may be specified as the index of a voice file to play
er9x-128-standard.hex is now in the download choice list
Vario settings available and stored in EEPROM
Fix modelname bug (eepe)
Fix thrExpo setting bug - this caused a crash.
The GVAR and Vario changes are applicable to the latest releases of er9x/ersky9x.
Mike.
A Gvar (3-7) may be specified as the index of a voice file to play
er9x-128-standard.hex is now in the download choice list
Vario settings available and stored in EEPROM
Fix modelname bug (eepe)
Fix thrExpo setting bug - this caused a crash.
The GVAR and Vario changes are applicable to the latest releases of er9x/ersky9x.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
- MikeB
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Re: eePe Announcements
New eepe/eepskye release:
eepskye - fix custom splash screen
eepskye - Extend to 32 model memories
eepskye - Display all 24 channels in limits
eepe - Add telemetry simulation
Display changed limits if AutoLimits is enabled
Fix flight Mode labels
Mike.
eepskye - fix custom splash screen
eepskye - Extend to 32 model memories
eepskye - Display all 24 channels in limits
eepe - Add telemetry simulation
Display changed limits if AutoLimits is enabled
Fix flight Mode labels
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
Re: eePe Announcements
Ooh... you have been a busy beaver! Although I don't use most of the features you have updated/changed I thank you for your continuing work on the project.
Ted
Ted
- MikeB
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Re: eePe Announcements
New eepe/eepskye release:
Many stick mode bug fixes
RPM blade count up to 127
Display model version number on setup tab
eepskye - improve burn configuration dialog for SAM-BA
eepe - allow dynamic updates for simulator - experimental
The last could be useful and seems to work. Basically double click on a model to edit it, then launch the simulator. You can now go back to the model editor and changes you do there will be passed to the simulator while it is running.
Mike.
Many stick mode bug fixes
RPM blade count up to 127
Display model version number on setup tab
eepskye - improve burn configuration dialog for SAM-BA
eepe - allow dynamic updates for simulator - experimental
The last could be useful and seems to work. Basically double click on a model to edit it, then launch the simulator. You can now go back to the model editor and changes you do there will be passed to the simulator while it is running.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
The impossible takes a little longer!
- MikeB
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Re: eePe Announcements
New eepe/eepskye release:
Fix DR/EXPO bug in simulator
Fix timer mode bug for 128/2561 EEPROMs
Fix T-CUT template bug
Change simulator layout to fit smaller displays
Mike.
Fix DR/EXPO bug in simulator
Fix timer mode bug for 128/2561 EEPROMs
Fix T-CUT template bug
Change simulator layout to fit smaller displays
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
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- MikeB
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Re: eePe Announcements
New eepe/eepskye release:
eepe
simulator stick mode bug fixes
Switch settings bug fixes
add review Burn Output
add model version update button
only one copy of simulator allowed
fix EEPROM checking bug
eepskye
stick mode changes
add review Burn Output
tie upddate check to preferred download
add logging editing values
After running AvrDude or SAM-BA, the text output is saved and may be reviewed, menu item Burn|Review Output.
Mike.
eepe
simulator stick mode bug fixes
Switch settings bug fixes
add review Burn Output
add model version update button
only one copy of simulator allowed
fix EEPROM checking bug
eepskye
stick mode changes
add review Burn Output
tie upddate check to preferred download
add logging editing values
After running AvrDude or SAM-BA, the text output is saved and may be reviewed, menu item Burn|Review Output.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
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-
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Re: eePe Announcements
Doesn't compile:
# qmake eepe.pro
WARNING: Failure to find: SimSerialDialog.ui
# qmake eepe.pro
WARNING: Failure to find: SimSerialDialog.ui
- MikeB
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Re: eePe Announcements
File added.
Mike.
Mike.
erskyTx/er9x developer
The difficult we do immediately,
The impossible takes a little longer!
The difficult we do immediately,
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Re: eePe Announcements
I don't seem to find any instructions to build eepe on windows. On the google code site there are instructions for Linux and MAC but can't seem to find them for windows. Anyone? Thanks..
João
João
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