eepSKYe

eepSKYe is the desktop too for flashing and managing your sky9x firmware.
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kaos
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Re: eepSKYe

Post by kaos »

r7 is 'almost there': there is only one model safety switch was backed up with issue:
130302a-3.jpg
130302a-2.jpg
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130302a-1.jpg

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MikeB
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Re: eepSKYe

Post by MikeB »

Can't reproduce that. I've tried reading from the Tx and reading from a stored file, all seems OK. I'll put out an r8 soon, with the extra custom switches on the simulator display.

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Re: eepSKYe

Post by kaos »

yes, it is kind of strange. all the other model the safety switch are backed up correctly. that is the only model have errors/not matching.
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Re: eepSKYe

Post by rdeanchurch »

r7

Trying to set up a new model.

Try to Edit a mix for Thr, Rud, Ail or Elv

In the eidt mix menu the first "source' available is P1 with 4 blanks preceding it.

The setting of 'Channel Order' does not seem to provide a source for mixes in a new model
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Re: eepSKYe

Post by MikeB »

Please list the actual steps you went through to get this problem. If I click on an empty model to create a new model I get default mixers for 4 channels and can edit both them and add a new mix OK.

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Re: eepSKYe

Post by rdeanchurch »

Oops, I can't reproduce it this morning.

Sorry, but it was there...a printscreen. But it seems Ok now, I'll keep trying to reproduce it.
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Edit a mix.jpg
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MikeB
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Re: eepSKYe

Post by MikeB »

r8 now on the first post, and the sources are on the eepe repository, so the revision will probably jump on the next build to match eepe's.

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Re: eepSKYe

Post by SFflyer »

Mike, many thanks for the update – I can now see all my switches functioning as I simulate my Tx operation; excellent ! However I have come across a problem. Here are my settings:
Mixes:
CH3 +100% THR
R -100% FULL Switch(THR)
CH 10 +100% FULL Switch(SWB) Delay(u0:d4)
CH 11 +100% FULL Switch(SWC) Delay(u0:d4)

Switches:
CSwitch6 OR !THR ---
CSwitch7 v>ofs CH 10 +90 (AND Switch) CS6
CSwitch8 v>ofs CH 11 +90 “ CS6
CSwitchB v>ofs RUD +98
CSwitchC v<ofs RUD -98

The intended behaviour is:
With THR enabled SW6 is ON, move RUD full right so SWB turns ON and ~4 secs later CH10 switches on and SW7 turns ON.
With THR disabled SW6 is OFF, move RUD full right so SWB turns ON and ~4 secs later CH10 switches on but SW7 remains OFF.
Duplicate behaviour occurs for RUD full left but in this case it is CH11 , SWC and SW8 that are affected. SW7 and SW8 control Voice switches.

This sequence works fine on my Ersky Tx and in the Eepe simulator but it does not work in the Eepskye simulator – SW7 & 8 do not switch.
Since I have only used switch allocations etc within the normal Eepe range, I am surprised that there is this difference. In fact for my Tx setup I am actually using switches I to M and it works just as intended.
It could quite likely be that there is still work to do on the Eepskye simulator – no problem, no hurry – but in case this was an error in Eepskye I thought that I’d flag it up.
I have included files of this set-up for Eepe and Eepskye which might be helpful.
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eepe_test.zip
(427 Bytes) Downloaded 309 times
eepskye_test.zip
(588 Bytes) Downloaded 305 times
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MikeB
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Re: eepSKYe

Post by MikeB »

I see I have the values for the 'and' switch wrong, I've slipped a CS0 in by mistake!
This means all the custom switch names in the 'and' entry are one out, if it says CS6, it is actually CS7. I tried your setup, and CS7 switched when I chose CS5 for the 'and' input.

I've changed the source to fix this. I'll wait to see if there are any other changes needed before I put out a r9.

Mike.

Edit: While I'm at this, I'll also change ersky9x/eepskye to allow 'NOT' and switches, so you won't need to invert a switch in another custom switch. I can't do that on er9x as I only have 4 bits in which to store the 'andsw'.

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Re: eepSKYe

Post by jhsa »

what about er9x_128??
My er9x/Ersky9x/eepskye Video Tutorials
https://www.youtube.com/playlist?list=PL5uJhoD7sAKidZmkhMpYpp_qcuIqJXhb9

Donate to Er9x/Ersky9x:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=YHX43JR3J7XGW
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MikeB
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Re: eepSKYe

Post by MikeB »

Same problem, only 4 bits in the EEPROM structure. What I may need to do is have a significant EEPROM structure upgrade, and include something in eepe to auto convert from old to new to sort out some of these limitations, quite a bit of coding to do it though. I'll move over to er9x coding thread for this.

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kaos
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Re: eepSKYe

Post by kaos »

on r7 backup: I think we are really close ;)
look ch10,11
eepskye sc.png
130304-3.jpg
I thought once this custom display was correct, now it is not
and the voltage divider: 13.2->132, 19.8->198
eepskye2.png
130304-1.jpg
this page is not in the back up?
130304-2.jpg
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MikeB
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Re: eepSKYe

Post by MikeB »

I still can't see why you have a problem with your safety switches 10 and 11, all seems OK to me. It may be specific to your model.
I have the fix for the custom display problem.
The value displayed for the two FrSky channels (A1 and A2) is a ratio, not a voltage or current. I cannot display a voltage without knowing the divide ratio you have on the receiver connection. I could, possibly, add the full scale voltage that corresponds to the set ratio, in the same way I display telemetry constants on the custom switches display.
Yes, there are some items that have not yet made it to the FrSky display (some are missing from eepe as well). Your actual settings are backed up, just not displayed.

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kaos
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Re: eepSKYe

Post by kaos »

I felt that CS is strange too. if all the others are backed up correctly why only those two. very interesting. if I remember correctly, those two were correct, with changes being made, it starts to pop out. sorry, don't know how these backup, save, display work toether, i can't figure out any reason for this to happen. might as well leave it alone for now. (since the switches actually being used are correct.)
once the back up is complete. I will start to test burning it back to the tx. I see some one else is working on the simulator already. ;)
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Re: eepSKYe

Post by skylark »

Hi Mike, I installed eepe and paste eepskye. I am sing sam-ba_2.11. my existing models files seem to be mirrored in the simulator. Maybe I am doing something wrong. I have posted my models files below. I know you are quite busy, so Could you have a look at them when you have some spare time. Thanks in advance. Stan.
Attachments
document111.zip
(561 Bytes) Downloaded 242 times
document22.zip
(1.08 KiB) Downloaded 226 times
document111-config in eepskye. backed up in eepskye. rev3..zip
(655 Bytes) Downloaded 242 times
document44-config in C9x. Backed up in eepskye. rev 3..zip
(1.16 KiB) Downloaded 212 times
Config in C9x backed up in eepskye. RevB..zip
(1.14 KiB) Downloaded 209 times
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Re: eepSKYe voice rules?

Post by rdeanchurch »

This is a cross post, I don't know if this a no-no or not, if so Sorry!

Is there some reason that I can't use voice files over 0250 on the ersky9x?

voice files 0260+ work in the Setup tab for a model. But only numbers below 0251 work in the Saftety Switches in eepSkye and on the TX. I'm using erSky9x_r161 amd eepSkye R8.

Some rules I don't know about? If so where can I find them?
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Re: eepSKYe

Post by MikeB »

Yes, the number for the voice file is stored in a byte, so only values from 0-255 are allowed for these. The model name is actually the same, but has 260 specifically added to it.

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Re: eepSKYe

Post by kaos »

AFAIK, at the present, use 0131-0250 for personal/general programing which you can change for any purpose. use 0260-0309 for model names.

don't use any of the following which are reserved for system sounds: (unless you just change them to a different tone of voice)
0-130 are used for system sound (ie, voltage, amperage, point........)

0101 To 0109 – HUNDREDS From One Hundred To Nine Hundred

0110- Thousand

0111 To 0119 – THOUSANDS From One Thousand To Nine Thousand

0120 To 0130-TEN THOUSAND to TWENTY THOUSAND
0400 To 0499 – Numbers from “Zero” to “Ninety Nine”
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Re: eepSKYe

Post by rdeanchurch »

Thanks guys, easy to live with, I just wanted to have an understanding of it.
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Re: eepSKYe

Post by salience »

kaos wrote:on r7 backup: I think we are really close ;)
look ch10,11
eepskye sc.png
130304-3.jpg
I thought once this custom display was correct, now it is not
and the voltage divider: 13.2->132, 19.8->198
eepskye2.png
130304-1.jpg
this page is not in the back up?
130304-2.jpg
Re: image 130304-2.jpg
How do you get 14 pages of setup menus? I've recently flashed er9x-frsky.hex 174225bytes to my TGY9x and I only have 12...
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Re: eepSKYe

Post by Kilrah »

This thread is for ersky9x, the version for the sky9x ARM board, not the stock radio board.
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Re: eepSKYe

Post by Suncoaster »

eepskye.jpg
I get this error message when I try to run the exe program, after I copied over the required dll files. I am attempting to run this on a virtual XP system which is hosted on a Linux Mint 14 system. Any help would be appreciated.
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kaos
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Re: eepSKYe

Post by kaos »

Did you 'install' eepe 1st then copy the eepskye.exe into the eepe folder?
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Re: eepSKYe

Post by Suncoaster »

Oops, my bad, Like most males I didn't read the instructions and just dived in and extracted the exe and tried to run it. Thank you it is working now
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Re: eepSKYe

Post by MikeB »

Just put a new revision on the firstpost. Some small bug fixes and handles curve/differential in mixes.

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kaos
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Re: eepSKYe

Post by kaos »

down loaded will give it a test. ;)
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Re: eepSKYe

Post by rdeanchurch »

I'm not sure how curve/differential is supposed to work.

When I edit a mix in eepSkye, it defaults to curve (). This seems to do strange things to the mix.
Also I could set curve(curve10) but when hit OK. The mix shows curve. And nothing more. Curve (curve9) worked as expected.
I can't seem to use x< 0 or x> 0 at all.

But then I'm easily confused :oops: :?
EepSkye r9.
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Re: eepSKYe

Post by MikeB »

Hmmmm, definitely something not quite right, I'll try to have a look over the next day or so.

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Re: eepSKYe

Post by skylark »

rdeanchurch wrote:I'm not sure how curve/differential is supposed to work.

When I edit a mix in eepSkye, it defaults to curve (). This seems to do strange things to the mix.
Also I could set curve(curve10) but when hit OK. The mix shows curve. And nothing more. Curve (curve9) worked as expected.
I can't seem to use x< 0 or x> 0 at all.

But then I'm easily confused :oops: :?
EepSkye r9.
Hi, This happened to me a few times. When a file is edited in eepskye, for example (changing a value in a mix from positive to negative and visa versa), the curve setting sometimes gets toggled from it's normal setting "differentisl" to "curve" and the "()" simbol is added to the new mix entry line. Re-enter edit and toggle it back from "curve" to "differential". This will remove the "() symbol, restore your edited line without any disturbance to your mix. I hope this helps.
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Re: eepSKYe

Post by MikeB »

New revision (r10) on the first post.

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